StateNode class
State machine family — class
Regular state: rounded rectangle with optional title and entry/exit/do activities, one input and multiple outputs.
Members
| Member | Kind | Description |
|---|---|---|
string Title | Property | Gets or sets the title. |
string EntryAction | Property | Activity executed when the state is entered (UML entry action). |
string ExitAction | Property | Activity executed when the state is exited (UML exit action). |
string DoActivity | Property | Activity executed while the state is active (UML do activity). |
StateNode() | Method | Initializes a new instance of the StateNode class. |